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#The king of fighters 99 game online movie
In KOF when you are in state where can't use a special (or (S)DM), if you do the command of a special and continue to hold the button, on the next few frames (5 or more depending on the situation) the movie will be triggered automatically if you enter in a state where you can do the special (normally because you will enter in a neutral state, or in a cancellable frame). Use "reversal trick" to make combos easier:.In many times this is not a real problem, but its normally a issue when you want to use a hard attack > command attack (like cl.C > f + A) when the opponent is in a throwable state (like when it's recovering from an attack), in this case if you input forward too fast after C / D you will end up doing a normal throw instead of a close hard attack. So a A~B may result in an AB, a C~f may result in a f + C, and even a d + C~"neutral position" may result in a C (a stand C attack). When you want to do two inputs in sequence (like A, B or C, f) don't do it super fast:īecause of the way the game process inputs, if you do two input in sequence very fast (1 frame or less), the game will consider that you do the two input simultaneously.The same trick can be used to avoid doing a hcf / qcf move when you try to do a (b) f move (ie, do (b) uf instead). Like the previous tip, it is somehow easy to be done in reversal situations or combos, but it's very tricky to be done on a neutral situation where you may end up doing a jump attack if you done wrong. Another way is to use uf instead of forward as the last direction, ie doing hcb uf / f b uf instead of hcb f / f b f. One easy way to avoid this is leaving the joystick in neutral position, instead of doing a single and continuous b f moviment (this is specially easy with a joypad). The problem is that when you go from back to forward in a single and continuous moviment you may end up - by mistake - pressing down in the middle. This sometimes happens especially with Iori and Takuma. Avoiding doing hcb hcf move when you try a hcb f (or doing f hcf move when you try a f b f move):.the only way is to leave joystick in neutral position for some frames. There is a similar situation with Ryo, where you may end up doing his (S)DM f hcf + P instead of his hcf + P move after a run / f + button, however there is no trick to avoid this specific situation. Logically, the same trick can be done with hcb / qcb move just after input back to avoid doing a rdp move. Keep in mind however that while doing this trick in reversal situations or combos is somehow easy, it's very tricky to do this on a neutral situation where you may end up doing a jump attack if you done wrong. The problem is that f hcf / f qcf are valid inputs for a dp move too, and when a input is valid for more than one move, the game applys a precendece rule, and in KOF dp has precedence over hcf / qcf.īut there is a trick to avoid this (without leaving the joystick in neutral position for some frames): the point is that qcf / hcf moves may be done with qcf uf / hcf uf and those inputs are not valid for a dp move, so if you press the button with uf instead of forward you avoid doing a unintended dp move. This situation probably had happen with everybody: you try to do a qcf / hcf move just after a run or a f + button attack and get your dp move instead of your qcf / hcf move. Avoiding doing a dp move when you try to do a hcf / qcf move just after input forward:.
#The king of fighters 99 game online series
Includes a Gallery with movies and voices, and a new DJ STATION with over 300 popular songs from the KOF series and more.Any tips to give to a beginner of KOF? Tips & Tricks KOF is fully packed with content to enjoy.
There are also a variety of battle options that allow you to choose how you want to play! Rollback netcode has been adopted to reduce lag in online matches. Enjoy an unprecedented sense of speed and freshness! Inheriting the series' traditional 3-on-3 team battle, KOF XV also features a new system.
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The new "The King of Fighters XV" that transcends everything!